Andromeda

Blogroll

Skill Build
1 – Comet
2 – Aurora / Stats
3 – Comet
4 – Aurora
5 – Comet
6 – Void Rip
7 – Comet
8 – Aurora
9 – Aurora
10 – Stats / Aurora
11 – Void Rip
12 – Dimensional Link
13 – Dimensional Link
14 – Dimensional Link
15 – Dimensional Link
16 – Void Rip
17 – Stats+

Justification / Modifications:

Straightforward build, should almost never change. Comet is max’ed as soon as possible for providing additional burst damage when using it. Aurora gives you a great scouting tool plus amplifying physical damage which is useful while ganking.

Lane Starting Items:

Monkey Courier/Wards, 1x Runes of the Blight, 2x Mana Potion, 2x Minor Totem, 1x Health Potion

Core:

Marchers >> Blood Chalice >> Power Supply >> 1x Fortified Bracelet >> Wards >> Striders >> Wards

Always get wards, its your highest Item priority. A great new Roamer item which replaces bottle with ease. Blood Chalice provides you a chuck of necessary mana, when needed, and some basic stats.

After Core:

Portal Key >> Staff of the Master (>> Nullfire Blade)

Staff of the Master is used to bring down the cooldown of your ult to 10 seconds.

Information

Roles: Roamer, Ward Hoe, Anti-Carry, Initiator
Preferred Lane: long / short

30-Seconds-Guide:

– Gank a lot! That’s your primary task. Let your carries get the kills if possible.
– Once you get Portal Key you can queue it up after Void Rip to teleport right back to your allies.
– You are responsible to keep wards up at all times. Delay your items to buy wards.

  1. No comments yet.
  1. No trackbacks yet.

Leave a comment